Update scan-folder-to-add-files function: set pop-up window with indicator showing how many files did we scan and how many files would be added.
Minor color corrections on light theme for whoever use it Fix TF progress-bar (can't recall when I broke it..)
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parent
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commit
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11 changed files with 247 additions and 32 deletions
120
src/main/java/nsusbloader/Controllers/FilesDropHandle.java
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120
src/main/java/nsusbloader/Controllers/FilesDropHandle.java
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@ -0,0 +1,120 @@
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/*
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Copyright 2019-2020 Dmitry Isaenko
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This file is part of NS-USBloader.
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NS-USBloader is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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NS-USBloader is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with NS-USBloader. If not, see <https://www.gnu.org/licenses/>.
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*/
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package nsusbloader.Controllers;
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import javafx.geometry.Insets;
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import javafx.geometry.Pos;
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import javafx.scene.Scene;
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import javafx.scene.control.Button;
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import javafx.scene.control.Label;
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import javafx.scene.control.ProgressBar;
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import javafx.scene.control.ProgressIndicator;
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import javafx.scene.image.Image;
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import javafx.scene.layout.HBox;
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import javafx.scene.layout.Pane;
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import javafx.scene.layout.Priority;
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import javafx.scene.layout.VBox;
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import javafx.stage.Stage;
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import nsusbloader.AppPreferences;
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import nsusbloader.MediatorControl;
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import java.io.File;
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import java.util.List;
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import java.util.ResourceBundle;
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public class FilesDropHandle {
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public FilesDropHandle(List<File> files, String filesRegex, String foldersRegex){
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//
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// TODO: ADD GRAPHICS BEFORE RELEASE !
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//
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FilesDropHandleTask filesDropHandleTask = new FilesDropHandleTask(files, filesRegex, foldersRegex);
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ResourceBundle resourceBundle = MediatorControl.getInstance().getResourceBundle();
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Button cancelButton = new Button(resourceBundle.getString("btn_Cancel"));
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ProgressIndicator progressIndicator = new ProgressIndicator();
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progressIndicator.setProgress(ProgressIndicator.INDETERMINATE_PROGRESS);
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Label downloadStatusLabel = new Label();
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downloadStatusLabel.setWrapText(true);
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downloadStatusLabel.textProperty().bind(filesDropHandleTask.messageProperty());
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Pane fillerPane1 = new Pane();
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Pane fillerPane2 = new Pane();
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VBox parentVBox = new VBox();
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parentVBox.setAlignment(Pos.TOP_CENTER);
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parentVBox.setFillWidth(true);
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parentVBox.setSpacing(5.0);
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parentVBox.setPadding(new Insets(5.0));
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parentVBox.setFillWidth(true);
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parentVBox.getChildren().addAll(
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downloadStatusLabel,
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fillerPane1,
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progressIndicator,
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fillerPane2,
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cancelButton
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); // TODO:FIX
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VBox.setVgrow(fillerPane1, Priority.ALWAYS);
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VBox.setVgrow(fillerPane2, Priority.ALWAYS);
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Stage stage = new Stage();
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stage.setTitle(resourceBundle.getString("windowTitleAddingFiles"));
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stage.getIcons().addAll(
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new Image("/res/dwnload_ico32x32.png"), //TODO: REDRAW
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new Image("/res/dwnload_ico48x48.png"),
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new Image("/res/dwnload_ico64x64.png"),
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new Image("/res/dwnload_ico128x128.png")
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);
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stage.setMinWidth(300);
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stage.setMinHeight(175);
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stage.setAlwaysOnTop(true);
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Scene mainScene = new Scene(parentVBox, 310, 185);
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mainScene.getStylesheets().add(AppPreferences.getInstance().getTheme());
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stage.setOnHidden(windowEvent -> filesDropHandleTask.cancel(true ) );
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stage.setScene(mainScene);
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stage.show();
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stage.toFront();
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filesDropHandleTask.setOnSucceeded(event -> {
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cancelButton.setText(resourceBundle.getString("btn_Close"));
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List<File> allFiles = filesDropHandleTask.getValue();
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if (! allFiles.isEmpty()) {
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MediatorControl.getInstance().getGamesController().tableFilesListController.setFiles(allFiles);
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}
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stage.close();
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});
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new Thread(filesDropHandleTask).start();
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cancelButton.setOnAction(actionEvent -> {
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filesDropHandleTask.cancel(true);
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stage.close();
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});
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}
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}
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@ -0,0 +1,96 @@
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/*
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Copyright 2019-2020 Dmitry Isaenko
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This file is part of NS-USBloader.
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NS-USBloader is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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NS-USBloader is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with NS-USBloader. If not, see <https://www.gnu.org/licenses/>.
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*/
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package nsusbloader.Controllers;
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import javafx.concurrent.Task;
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import nsusbloader.MediatorControl;
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import java.io.File;
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import java.util.ArrayList;
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import java.util.List;
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public class FilesDropHandleTask extends Task<List<File>> {
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private final String filesRegex;
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private final String foldersRegex;
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private final List<File> filesDropped;
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private final List<File> allFiles;
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private String messageTemplate;
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private long filesScanned = 0;
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private long filesAdded = 0;
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FilesDropHandleTask(List<File> files,
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String filesRegex,
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String foldersRegex) {
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this.filesDropped = files;
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this.filesRegex = filesRegex;
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this.foldersRegex = foldersRegex;
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this.allFiles = new ArrayList<>();
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this.messageTemplate = MediatorControl.getInstance().getResourceBundle().getString("windowBodyFilesScanned");
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}
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@Override
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protected List<File> call() {
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if (filesDropped == null || filesDropped.size() == 0)
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return allFiles;
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for (File file : filesDropped){
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if (isCancelled())
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return new ArrayList<>();
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collectFiles(file);
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updateMessage(String.format(messageTemplate, filesScanned++, filesAdded));
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}
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return allFiles;
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}
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private void collectFiles(File startFolder) {
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if (startFolder == null)
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return;
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final String startFolderNameInLowercase = startFolder.getName().toLowerCase();
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if (startFolder.isFile()) {
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if (startFolderNameInLowercase.matches(filesRegex)) {
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allFiles.add(startFolder);
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filesAdded++;
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}
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return;
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}
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if (startFolderNameInLowercase.matches(foldersRegex)) {
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allFiles.add(startFolder);
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filesAdded++;
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return;
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}
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File[] files = startFolder.listFiles();
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if (files == null)
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return;
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for (File file : files) {
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if (isCancelled())
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return;
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collectFiles(file);
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updateMessage(String.format(messageTemplate, filesScanned++, filesAdded));
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}
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}
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}
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@ -41,10 +41,7 @@ import nsusbloader.ServiceWindow;
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import java.io.File;
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import java.net.URL;
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import java.util.ArrayList;
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import java.util.LinkedList;
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import java.util.List;
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import java.util.ResourceBundle;
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import java.util.*;
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import java.util.function.Consumer;
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import java.util.function.Supplier;
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@ -294,6 +291,7 @@ public class GamesController implements Initializable {
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* @param filesRegex for filenames
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*/
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// TODO: Too sophisticated. Should be moved to simple class to keep things simplier
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private void collectFiles(List<File> storage,
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File startFolder,
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final String filesRegex,
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@ -437,24 +435,10 @@ public class GamesController implements Initializable {
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* */
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@FXML
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private void handleDrop(DragEvent event) {
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final String regexForFiles = getRegexForFiles();
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final String regexForFolders = getRegexForFolders();
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List<File> files = event.getDragboard().getFiles();
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performInBackgroundAndUpdate(() -> {
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List<File> allFiles = new ArrayList<>();
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if (files != null && files.size() != 0) {
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files.forEach(f -> collectFiles(allFiles, f, regexForFiles, regexForFolders));
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}
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return allFiles;
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}, allFiles -> {
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if (!allFiles.isEmpty())
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tableFilesListController.setFiles(allFiles);
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event.setDropCompleted(true);
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event.consume();
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});
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new FilesDropHandle(files, getRegexForFiles(), getRegexForFolders());
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event.setDropCompleted(true);
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event.consume();
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}
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/**
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selectSplitNspBtn.setVisible(true);
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}
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selectNspBtn.setGraphic(btnSelectImage);
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//selectFolderBtn.setTooltip(new Tooltip(resourceBundle.getString("btn_OpenFolders_tooltip")));
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}
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/**
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* Get 'Recent' path
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@ -231,7 +231,7 @@ public class NSTableViewController implements Initializable {
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/**
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* Add files when user selected them
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* */
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public void setFiles(List<File> newFiles){
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public synchronized void setFiles(List<File> newFiles){
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if (!rowsObsLst.isEmpty()){
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List<String> filesAlreayInList = new ArrayList<>();
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for (NSLRowModel model : rowsObsLst)
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@ -222,7 +222,6 @@ class TinFoil extends TransferModule {
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if ((currentOffset + chunk) >= size )
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chunk = Math.toIntExact(size - currentOffset);
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//System.out.println("CO: "+currentOffset+"\t\tEO: "+size+"\t\tRP: "+chunk); // NOTE: DEBUG
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logPrinter.updateProgress((currentOffset + chunk) / (size / 100.0) / 100.0);
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readBuffer = new byte[chunk]; // TODO: not perfect moment, consider refactoring.
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if (writeUsb(readBuffer))
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throw new IOException("TF Failure during file transfer.");
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currentOffset += chunk;
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logPrinter.updateProgress((double)currentOffset / (double)size);
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}
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nsSplitReader.close();
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logPrinter.updateProgress(1.0);
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if ((currentOffset + chunk) >= size)
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chunk = Math.toIntExact(size - currentOffset);
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//System.out.println("CO: "+currentOffset+"\t\tEO: "+receivedRangeSize+"\t\tRP: "+chunk); // NOTE: DEBUG
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logPrinter.updateProgress((currentOffset + chunk) / (size / 100.0) / 100.0);
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readBuffer = new byte[chunk];
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if (writeUsb(readBuffer))
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throw new IOException("TF Failure during file transfer.");
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currentOffset += chunk;
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logPrinter.updateProgress((double)currentOffset / (double)size);
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}
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bufferedInStream.close();
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logPrinter.updateProgress(1.0);
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@ -73,3 +73,5 @@ tab2_Cb_GLshowNspOnly=Show only *.nsp in GoldLeaf.
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windowBodyPleaseStopOtherProcessFirst=Please stop other active process before continuing.
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tab2_Cb_foldersSelectorForRoms=Select folder with ROM files instead of selecting ROMs individually.
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tab2_Cb_foldersSelectorForRomsDesc=Changes 'Select files' button behaviour on 'Games' tab: instead of selecting ROM files one-by-one you can choose folder to add every supported file at once.
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windowTitleAddingFiles=Searching for files...
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windowBodyFilesScanned=Files scanned: %d\nWould be added: %d
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@ -73,3 +73,5 @@ tab2_Cb_GLshowNspOnly=Show only *.nsp in GoldLeaf.
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windowBodyPleaseStopOtherProcessFirst=Please stop other active process before continuing.
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tab2_Cb_foldersSelectorForRoms=Select folder with ROM files instead of selecting ROMs individually.
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tab2_Cb_foldersSelectorForRomsDesc=Changes 'Select files' button behaviour on 'Games' tab: instead of selecting ROM files one-by-one you can choose folder to add every supported file at once.
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windowTitleAddingFiles=Searching for files...
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windowBodyFilesScanned=Files scanned: %d\nWould be added: %d
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@ -71,4 +71,6 @@ tab2_Cb_GlVersion=\u0412\u0435\u0440\u0441\u0438\u044F GoldLeaf
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windowBodyPleaseStopOtherProcessFirst=\u041F\u043E\u0436\u0430\u043B\u0443\u0439\u0441\u0442\u0430, \u043E\u0441\u0442\u0430\u043D\u043E\u0432\u0438\u0442\u0435 \u0434\u0440\u0443\u0433\u043E\u0439 \u0430\u043A\u0442\u0438\u0432\u043D\u044B\u0439 \u043F\u0440\u043E\u0446\u0435\u0441\u0441 \u043F\u0435\u0440\u0435\u0434 \u0442\u0435\u043C, \u043A\u0430\u043A \u043F\u0440\u043E\u0434\u043E\u043B\u0436\u0438\u0442\u044C.
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tab2_Cb_foldersSelectorForRomsDesc=\u041C\u0435\u043D\u044F\u0435\u0442 \u043F\u043E\u0432\u0435\u0434\u0435\u043D\u0438\u0435 \u043A\u043D\u043E\u043F\u043A\u0438 "\u0412\u044B\u0431\u0440\u0430\u0442\u044C \u0444\u0430\u0439\u043B\u044B" \u043D\u0430 \u0432\u043A\u043B\u0430\u0434\u043A\u0435 '\u0418\u0433\u0440\u044B'. \u0412\u043C\u0435\u0441\u0442\u043E \u0432\u044B\u0431\u043E\u0440\u0430 ROM \u0444\u0430\u0439\u043B\u043E\u0432 \u043F\u043E \u043E\u0434\u043D\u043E\u043C\u0443 \u0432\u044B \u0443\u043A\u0430\u0437\u044B\u0432\u0430\u0435\u0442\u0435 \u043F\u0430\u043F\u043A\u0443, \u043F\u043E\u0441\u043B\u0435 \u0447\u0435\u0433\u043E \u0432\u0441\u0435 \u043F\u043E\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u043C\u044B\u0435 \u043E\u0431\u0440\u0430\u0437\u044B \u0434\u043E\u0431\u0430\u0432\u043B\u044F\u044E\u0442\u0441\u044F.
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tab2_Cb_foldersSelectorForRoms=\u0412\u044B\u0431\u0438\u0440\u0430\u0442\u044C \u043F\u0430\u043F\u043A\u0443 \u0441 ROM \u0444\u0430\u0439\u043B\u0430\u043C\u0438 \u0432\u043C\u0435\u0441\u0442\u043E \u0432\u044B\u0431\u043E\u0440\u0430 \u0444\u0430\u0439\u043B\u043E\u0432 \u043F\u043E\u043E\u0434\u0438\u043D\u043E\u0447\u043A\u0435.
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windowTitleAddingFiles=\u0418\u0449\u0435\u043C \u0444\u0430\u0439\u043B\u044B...
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windowBodyFilesScanned=\u0424\u0430\u0439\u043B\u043E\u0432 \u043F\u0440\u043E\u0441\u043A\u0430\u043D\u0438\u0440\u043E\u0432\u0430\u043D\u043E: %d\n\u0418\u0437 \u043A\u043E\u0442\u043E\u0440\u044B\u0445 \u0431\u0443\u0434\u0435\u0442 \u0434\u043E\u0431\u0430\u0432\u043B\u0435\u043D\u043E: %d
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@ -71,3 +71,5 @@ tab2_Cb_GlVersion=\u0412\u0435\u0440\u0441\u0456\u044F GoldLeaf
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windowBodyPleaseStopOtherProcessFirst=\u0411\u0443\u0434\u044C \u043B\u0430\u0441\u043A\u0430, \u0437\u0443\u043F\u0438\u043D\u0456\u0442\u044C \u0456\u043D\u0448\u0438\u0439 \u0430\u043A\u0442\u0438\u0432\u043D\u0438\u0439 \u043F\u0440\u043E\u0446\u0435\u0441 \u043F\u0435\u0440\u0448 \u043D\u0456\u0436 \u043F\u0440\u043E\u0434\u043E\u0432\u0436\u0438\u0442\u0438.
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tab2_Cb_foldersSelectorForRomsDesc=\u0417\u043C\u0456\u043D\u044E\u0454 \u043F\u043E\u0432\u0435\u0434\u0456\u043D\u043A\u0443 \u043A\u043D\u043E\u043F\u043A\u0438 \u043A\u043D\u043E\u043F\u043A\u0438 "\u0412\u0438\u0431\u0440\u0430\u0442\u0438 \u0444\u0430\u0439\u043B\u0438" \u043D\u0430 \u0432\u043A\u043B\u0430\u0434\u0446\u0456 '\u0406\u0433\u0440\u0438'. \u0417\u0430\u043C\u0456\u0441\u0442\u044C \u0432\u0438\u0431\u043E\u0440\u0443 ROM \u0444\u0430\u0439\u043B\u0456\u0432 \u043E\u0434\u0438\u043D \u0437\u0430 \u043E\u0434\u043D\u0438\u043C \u0432\u0438 \u0432\u043A\u0430\u0437\u0443\u0454\u0442\u0435 \u043F\u0430\u043F\u043A\u0443, \u043F\u0456\u0441\u043B\u044F \u0447\u043E\u0433\u043E \u0434\u043E\u0434\u0430\u044E\u0442\u044C\u0441\u044F \u0443\u0441\u0456 \u0444\u0430\u0439\u043B\u0438, \u0449\u043E \u043F\u0456\u0434\u0442\u0440\u0438\u043C\u0443\u044E\u0442\u044C\u0441\u044F.
|
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tab2_Cb_foldersSelectorForRoms=\u0412\u0438\u0431\u0438\u0440\u0430\u0442\u0438 \u043F\u0430\u043F\u043A\u0443 \u0437 ROM \u0444\u0430\u0439\u043B\u0430\u043C\u0438 \u0437\u0430\u043C\u0456\u0441\u0442\u044C \u0432\u0438\u0431\u043E\u0440\u0443 \u0444\u0430\u0439\u043B\u0456\u0432 \u043F\u043E\u043E\u0434\u0438\u043D\u0446\u0456.
|
||||
windowTitleAddingFiles=\u0428\u0443\u043A\u0430\u0454\u043C\u043E \u0444\u0430\u0439\u043B\u0438...
|
||||
windowBodyFilesScanned=\u0424\u0430\u0439\u043B\u0456\u0432 \u043F\u0440\u043E\u0441\u043A\u0430\u043D\u043E\u0432\u0430\u043D\u043E: %d\n\u0417 \u044F\u043A\u0438\u0445 \u0431\u0443\u0434\u0435 \u0434\u043E\u0434\u0430\u043D\u043E: %d
|
||||
|
|
|
@ -78,6 +78,10 @@
|
|||
-fx-padding: 0.23em;
|
||||
}
|
||||
|
||||
.progress-indicator {
|
||||
-fx-progress-color: #00bce4;
|
||||
}
|
||||
|
||||
.dialog-pane {
|
||||
-fx-background-color: #4f4f4f;
|
||||
}
|
||||
|
@ -131,7 +135,7 @@
|
|||
}
|
||||
|
||||
|
||||
// -======================== TAB PANE =========================-
|
||||
/* -======================== TAB PANE =========================- */
|
||||
.tab-pane .tab SVGPath{
|
||||
-fx-fill: #f7fafa;
|
||||
}
|
||||
|
|
|
@ -24,7 +24,7 @@
|
|||
-fx-effect: dropshadow(three-pass-box, #00caca, 2, 0, 0, 0);
|
||||
}
|
||||
.button:focused, .buttonStop:focused, .buttonUp:focused, .buttonSelect:focused, .choice-box:focused{
|
||||
-fx-background-color: #cccccc;
|
||||
-fx-background-color: #fefefe;
|
||||
-fx-background-insets: 0 0 0 0, 0, 1, 2;
|
||||
-fx-border-color: #cccccc;
|
||||
-fx-border-radius: 3;
|
||||
|
@ -95,6 +95,10 @@
|
|||
-fx-padding: 0.23em;
|
||||
}
|
||||
|
||||
.progress-indicator {
|
||||
-fx-progress-color: #00bce4;
|
||||
}
|
||||
|
||||
.dialog-pane {
|
||||
-fx-background-color: #fefefe;
|
||||
}
|
||||
|
@ -183,9 +187,9 @@
|
|||
|
||||
.tab-pane > .tab-header-area > .tab-header-background
|
||||
{
|
||||
-fx-background-color: #ebebeb;
|
||||
|
||||
-fx-background-color: linear-gradient(to right, #ebebeb 0%, #fefefe 7.5%, #fefefe 100%);
|
||||
}
|
||||
|
||||
.tab-pane > .tab-header-area > .headers-region > .tab {
|
||||
-fx-padding: 10;
|
||||
}
|
||||
|
@ -220,7 +224,7 @@
|
|||
-fx-text-fill: #2c2c2c;
|
||||
}
|
||||
.table-row-cell, .table-row-cell:filled:selected, .table-row-cell:selected{
|
||||
-fx-background-color: -fx-table-cell-border-color, #d3fffd;
|
||||
-fx-background-color: -fx-table-cell-border-color, #ebfffe;
|
||||
-fx-background-insets: 0, 0 0 1 0;
|
||||
-fx-padding: 0.0em; /* 0 */
|
||||
-fx-table-cell-border-color: #b0b0b0;
|
||||
|
|
Loading…
Reference in a new issue